
Daniel Downes
Tech Consultant and Unity Expert with
15+ years of experience
XR, 3D interaction, simulation, UX,
games and apps.
About me
Seasoned Software Developer / Tech Lead.
15+ years of experience across MedTech, defence, energy, and digital media industries. Extensive expertise with Unity, Unreal, and Godot engines.
Adept at leading teams through full software lifecycles using
Agile, ISO standards, SOLID, TDD, and Clean Architecture principles.
Proven ability to solve complex problems, mentor team members, and deliver high-quality solutions.
In my freetime, I enjoy spending time with loved ones, self-care and travel. In this instrustry continous learning so ever so important. I am currently learning and prototyping better UX solutions for AI-assisted mind mapping. I'm also intro retro computing.
Projects
Riders Up - Racing Game
Worked with the technical team to improve code-quality by mindfully introducing code standards and code review processes. Assisted proving networking and UX issues.
- Netcode
- Agile
- HDRP
Building Safety Training
VR locomotion with fallback to a custom Street View desktop navigation. A backend dashboard also allowed custom hazards for different scenarios.
- Light Baking
- Custom Nav Solution
- Level Design
- UX Design
XR Exercise Games
Developing games and physical exercise to facilitate mobility for people with Parkinson's Disease.
- HoloLens 2
- Magic Leap 2
- Tech Lead
- CI/CD
- Pyphon
MoD R&D
DSTL Project Evaluating display methods with relation to situational awareness in user research study.
- Varjo
- MedTech
Medical Doctor Training
VR project that mimics high-stress situations for medical training.
- Meta Oculus
- Netcode
- Tech Lead
Skills
- Unity Engine
- Unreal Engine
- Godot Engine
- C#
- C++
- XR / VR / AR / MR
- Blazor + MAUI
- WinUI / UWP / WPF / WinForms
- TypeScript
- Git CLI
- Github Actions (CI/CD)
- Python
- React
- Next.js
- Node.js
- Tailwind
Contact me
Reach out via LinkedIn or through this form.